Technical Artist EMMY® AWARD-WINNING Technical Artist
3D PIPELINE
Building procedural systems that automate 3D asset production and eliminate bottlenecks for real-time projects.
PROTOTYPING
Developing interactive prototypes and visualization tools to validate direction and reduce production risk.
CREATIVE
Designing spatial and interactive experiences with user awareness within real-time rendering constraints.
Real-time immersive experiences built with thoughtful creative vision. optimized to run on any AR·VR headset. prototyped early to validate direction.
Cross-Platform XR Development
I work across major XR platforms, including Magic Leap, Apple Vision Pro, and Meta Quest, building scalable systems for efficient asset integration for immersive experiences.
