Technical Artist | Immersive Specialist
Technical Artist Immersive Specialist
Great real-time 3D projects require creative vision and technical execution. I deliver both by designing procedural systems, building interactive experiences, and bringing creative judgment and taste to real-time visuals. Emmy Award–winning work across XR, simulation training, and entertainment, including projects showcased at Tribeca Film Festival and SIGGRAPH. What are you building?
3D PIPELINE
Building procedural systems that automate 3D asset production and eliminate bottlenecks for real-time projects.
PROTOTYPING
Developing interactive prototypes and visualization tools to validate direction and reduce production risk.
CREATIVE
Bringing creative judgment and taste to craft visually compelling experiences within real-time constraints.
Your immersive experiences built with thoughtful creative vision. optimized to run on any AR·VR headset. prototyped early to validate direction.
Cross-Platform XR Development
I work across major XR platforms, including Magic Leap, Apple Vision Pro, and Meta Quest, building scalable systems for efficient asset integration for immersive experiences.
