Emmy® Award-winningTECHNICAL ARTISTBuilding Immersive Experiences
All 3D content is rendered in real time using Unity Engine.
IMMERSIVE TECHNICAL ARTIST
Bridging creative vision with technical execution.
I design scalable systems by building procedural pipelines, generative workflows, and interactive prototyping to accelerate production and deliver optimized real-time immersive experiences.

3D PIPELINE

Building procedural and generative workflows to automate asset creation and scale real-time 3D production.

INTERACTION

Developing interactive prototypes and visualization tools to validate direction and reduce production risk.

CREATIVE

Designing spatial and interactive experiences with user awareness within real-time rendering constraints.

Magic Leap headset line art

Real-time immersive experiences built with thoughtful creative vision. optimized to run on any AR·VR headset. prototyped early to validate direction.

 

Cross-Platform XR Development

I work across major XR platforms, including Magic Leap, Apple Vision Pro, and Meta Quest, building scalable systems for efficient asset integration for immersive experiences.

 

How Projects Come to Life

From early ideas to production-ready experiences.

Explore the Work

A selection of immersive, technical, and creative projects.

How Projects Come to Life

From early ideas to production-ready experiences.

Explore the Work

A selection of immersive, technical, and creative projects.

Link to: XR ProjectsLink to: Technical Art

Core Expertise

houdini-svgrepo-com

Houdini Content Creation

Building non-destructive performance-ready 3D assets through efficient procedural workflows.

unity

Unity Development

Crafting immersive experiences through performance optimization, and interactive logic.

Eye Eye

Vision & Spatial Design

Creating immersive AR/VR experiences through spatial composition, and a sense of rhythm.

houdini-svgrepo-com

Houdini Content Creation

Building non-destructive performance-ready 3D assets through efficient procedural workflows.

  • Pipeline

    PDG automation for data processing, batching, and large-scale asset exports.

  • 3D Assets

    Parametric modeling, texturing with non-destructive asset workflows.

  • Animation

    Motion editing, retargeting, and procedural animation workflows.

  • Tooling

    Tooling to accelerate asset creation and workflow optimization.

unity

Unity Development

Crafting immersive experiences through performance optimization, and interactive logic.

  • AR/VR Development

    XR worldbuilding, lighting, asset integration, and optimization.

  • Prototyping

    Scripting interactions, behaviors, and prototyping tools.

  • Tooling

    Create custom tools within the Unity editor and at runtime.

  • URP / HDRP

    Configuring pipelines to meet visual and performance goals.

Eye Eye

Vision & Spatial Design

Creating immersive AR/VR experiences through spatial composition, and a sense of rhythm.

  • Spatial composition

    Shaping environments that feel intuitive and immersive.

  • Visual storytelling

    Crafting experiences with clear flow, emotion, and cinematic clarity.

  • Art direction, lookdev

    Defining visual identity and elevating creative vision.

  • Creative ideation for AR/VR

    Full scope, from concept to finish product.