Emmy® Award-winningREAL-TIME SPATIAL EXPERIENCESReal-Time 3D | XR | AI-Native Production
All 3D content is rendered in real time.
CREATIVE TECHNOLOGISTIMMERSIVE EXPERIENCE DESIGNER
I design and build interactive 3D experiences across web, native applications, and XR, combining creative direction, real-time development, procedural workflows, and AI-native production.

3D PIPELINE

Pipeline automation, procedural assets, and real-time production workflows.

XR PROTOTYPING

Unity AR/VR prototypes, user experience, playback tools, and headset testing.

AI WORKFLOWS

AI-driven workflows for asset generation, optimization, and real-time production.

Explore the Work

A selection of immersive, technical, and creative projects.

Explore the Work

A selection of immersive, technical, and creative projects.

Link to: XR ProjectsLink to: Technical Art

Core Expertise

houdini-svgrepo-com

Houdini Procedural Systems

Non-destructive Houdini workflows for procedural modeling, PDG automation, batching, and scalable real-time 3D asset exports.

unity

Unity XR Development

AR/VR prototypes, C# interaction logic, playback tools, optimization, URP/HDRP, and device-ready builds.

Eye Eye

Spatial Experience Design

Experience design, spatial composition, visual direction, and real-time iteration for immersive AR/VR work.

houdini-svgrepo-com

Houdini Procedural Systems

Non-destructive Houdini workflows for procedural modeling, PDG automation, batching, and scalable real-time 3D asset exports.

  • Pipeline

    PDG automation for data processing, batching, and large-scale asset exports.

  • 3D Assets

    Parametric modeling, texturing with non-destructive asset workflows.

  • Animation

    Motion editing, retargeting, and procedural animation workflows.

  • Tooling

    Tooling to accelerate asset creation and workflow optimization.

unity

Unity XR Development

AR/VR prototypes, C# interaction logic, playback tools, optimization, URP/HDRP, and device-ready builds.

  • AR/VR Development

    XR worldbuilding, lighting, asset integration, and optimization.

  • Prototyping

    Scripting interactions, behaviors, and prototyping tools.

  • Tooling

    Create custom tools within the Unity editor and at runtime.

  • URP / HDRP

    Configuring pipelines to meet visual and performance goals.

Eye Eye

Spatial Experience Design

Experience design, spatial composition, visual direction, and real-time iteration for immersive AR/VR work.

  • Spatial composition

    Shaping environments that feel intuitive and immersive.

  • Visual storytelling

    Crafting experiences with clear flow, emotion, and cinematic clarity.

  • Art direction, lookdev

    Defining visual identity and elevating creative vision.

  • Creative ideation for AR/VR

    Full scope, from concept to finish product.