Zero Days VR

Scatter 2016 – 2017
Lead CG Generalist

Zero Days VR is an Emmy® Award winning VR experience based on the Participant Media feature-length documentary Zero Days Directed by Alex Gibney.

Zero Days VR introduces a new dimension to the original feature by telling the story from a perspective that wasn’t possible before the emergence of virtual reality.
The Zero Days VRexperience visualizes the story of Stuxnet in a new way: audiences will be placed inside the invisible world of computer viruses experiencing the high stakes of cyber warfare at a human scale.

Work included: Art direction, solving technical Issues, modeling, keyframe animation, dynamic animation, texturing, layout, lighting composition, testing.

Zero Days VR on Oculus Store

Software Used:

Autodesk Maya

Substance Painter

Photoshop

Unity