FOUNDER | VR CREATOR | CG GENERALIST
SUMMARY OF QUALIFICATION
• Autodesk Maya
• Unity 3D
• Substance Painter
• Autodesk Mudbox
• Pixologic Zbrush
• C Sharp
• Solidangle Arnold
• Adobe After Effect
• Adobe Photoshop
• Adobe Premiere
• Adobe Illustrator
Founder of VRNOVO NY – http://vrnovo.com
Covering a wide range of VR experiences the truly immersive experience from concept, execution to finished product.
Project : VR game Octopus Bar – The Raleigh : Under sea – https://www.rockefellerfoundation.org
VR Lead and Technical Artist on Zero DAYS – http://scatter.nyc
Software : Autodesk Maya, Unity 3D
Modeling, key framing animation, dynamic Animation, texturing, layout, lighting composition and art direction.
Solving technical Issues.
NYU Future Reality Lab | Independant Consultant Virtual Reality – http://engineering.nyu.edu
“Cave” is a VR, large collocated audience, untethered, room scale movie experience using the Google Mirage Solo headset. The experience takes you back 40,000 years ago into the ancient caves covered in paintings taking the user on a journey with the other audience avatars. Responsible for establishing the graphics pipeline which included, editing and keyframing the motion capture data, 3-D modeling, rigging, skinning, texturing, keyframe animation. To be showcased at Siggraph 2018.
Holojam In Wonderland
“Holojam In Wonderland” based on Alice in Wonderland, is a VR, large collocated audience, untethered, room scale experience incorporating VR with live performances. Users interacted with multiple audience members via their VR avatar. Showcased at the Future of Storytelling. Responsible for 3-D assets.
To Be With Hamlet
“To Be With Hamlet” is a live theater performance in VR, allowing anybody anywhere to have an intimate experience with Hamlet. Users interacted with multiple audience members via their VR avatar. Showcased at the TriBeCa Film Festival. Responsible for 3-D assets.
Founder of Medto Company
Specializing in 3D Computer Graphics, animation, and Photo Manipulation for advertising, institutional, architectural, events.
High Quality Visual Graphics used across varied mediums (print, web, and motion).
Provides full service production needs from concept, execution to finished product. Well versed in all aspects when undertaking any job, big or small.
Clients : Drive Dentsu, JWT, DDB Casablanca Morocco
CG Generalist – for the company Videorama Casablanca Morocco specialized in advertising production – http://www.videorama.ma
Production of 3d animation for advertising broadcast videos, in charge of hard surfaces and organic modelization, animation, lighting and rendering.
ETPA Ecole de photographie et game design – Toulouse, France 2004
Independent and continuing studies in the field of computer graphic.
AWARDS, HIGHLIGHTS AND LECTURES
Equal forces personal project published in the following magazines:
Image of the week – http://www.3dartistonline.com/image/15461/equal_forces
Desert avatar illustration featured on the cover of a 3d french paper magazine 3d mag – http://www.nvidia.fr/object/3d-mag-concours-2010-fr.html
Fluent in French and English
Computer hardware knowledge