AR/VR Experience Creator
Content creation with Houdini
Focused on building flexible, non-destructive, and performance-ready assets for XR through procedural systems, efficient workflows.
Emmy® Award-winning technical artist specializing in virtual and augmented reality.
Emmy® Award-winning technical artist specializing in virtual and augmented reality.
Rapid prototyping, interaction design, and Unity development for immersive experiences.
Batch processing, asset creation, tool-building, and procedural workflows for XR production.
Artistic vision, spatial storytelling, and experience flow crafted for head-mounted displays.
From Professional Work to Personal Projects
Immersive Work · Technical Art · Creative Development
From Professional Work to Personal Projects
Immersive Work · Technical Art · Creative Development
Focused on building flexible, non-destructive, and performance-ready assets for XR through procedural systems, efficient workflows.
Focused on crafting immersive XR experiences through visual setup, performance optimization, and interactive logic.
Crafting immersive AR/VR moments through strong composition, spatial awareness, and a refined sense of rhythm and pacing.
With over 20+ years of experience with 3D art, design, and a deep knowledge of his trade tools and programs, Thomas has worked on everything from large advertising campaigns to small artistic VR experiences and everything in between. Most recently his focus has been working on future AR concepts and tools with Magic Leap. Thomas is always curious of the latest tools and trends to advance the work effectively and efficiently while maintaining a passion for everything creative.