• Mixed Reality Creative

  • Emmy Award Winning VR Artist

  • 20+ Years of Experience

  • Multidisciplinary

  • Concept to Execution

Creative

Creator focused on immersive XR experiences.

Expertise

Pipeline

• Houdini
Pipeline automation, procedural asset batching with PDG, custom tool development, and scalable workflows for modeling, texturing, and KineFX animation for seamless game engine export.

3D Modeling

• Houdini
Procedural modeling for a nondestructive workflow

• Maya
Hard surface modeling, props, environment, and retopology

• ZBrush
Sculpting characters

Texturing

• Houdini
Procedural PBR Materials

• Substance Painter
Texturing props, environments, characters

• Photoshop
Concept art, photo retouching

Animation

• Houdini
Non-destructive rigging and skinning with Kinefx, key frame animation, dynamic simulation, retargeting and cleaning motion capture data