Creative
Creator focused on immersive XR experiences.
Creator focused on immersive XR experiences.
• Houdini
Pipeline automation, procedural asset batching with PDG, custom tool development, and scalable workflows for modeling, texturing, and KineFX animation for seamless game engine export.
• Houdini
Procedural modeling for a nondestructive workflow
• Maya
Hard surface modeling, props, environment, and retopology
• ZBrush
Sculpting characters
• Houdini
Procedural PBR Materials
• Substance Painter
Texturing props, environments, characters
• Photoshop
Concept art, photo retouching